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It began lightyears ago, in the Utopian world of Leffon, when eccentric genius Tolbert Shimble devised a game where players could build their own realms. They could choose from seven models, each with varying levels of complexity. Tolbert named the game 'Cosmo Dome' and released it to the public, but sadly, it didn't do well. One reviewer misunderstood it completely and gave it a measly one-star rating. Plus, many people thought it was just for kids. As a result, it didn't even make a blip on the game charts.
Centuries later, with only a handful of enthusiasts still playing, an unlikely player is tasked with mastering the trickiest model:
Universe.
It’s bewildering. It’s irresistible. It’s glitchy.
With the right help Universe could be the best realm ever made, but it will take a miracle to get everyone inside to play by the rules.
Venture into the ridiculous in this new series that explores what would happen if there was a glitch in reality. There may be no stupid questions but there are some very stupid answers, and this is one of them.
Fantasy | Science Fantasy | Science Fiction | SFF | LitRPG